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-
- #include "sound.h"
-
- /* ------------------------------------------------------------ */
- /* This is a portion of the SOUND EFFECTS LIBRARY. */
- /* */
- /* Copyright (C) 1986 by Paul Canniff. */
- /* All rights reserved. */
- /* */
- /* This library has been placed into the public domain */
- /* by the author. Use is granted for non-commercial */
- /* pusposes, or as an IMBEDDED PORTION of a commercial */
- /* product. */
- /* */
- /* Paul Canniff */
- /* PO Box 1056 */
- /* Marlton, NJ 08053 */
- /* */
- /* CompuServe ID: 73047,3715 */
- /* */
- /* ------------------------------------------------------------ */
-
-
- main()
- {
- static char template[] = "t%d c d e f a b";
- char temp[256];
- long f;
- int i,u,r;
-
- printf("SOUND_INIT returns %d\n",sound_init(4,1));
-
-
- play("L1");
- for (i=8; i<=64; i+=8)
- {
- sprintf(temp,template,i);
- play(temp);
- }
-
- for (f=1; f<=120; f++)
- {
- sound_bchk(&u,&r);
- printf("Waiting u %-3d r %-3d%c",u,r,((f & 0x3) == 0) ? '\n' : ' ');
- }
-
- sound_done();
-
- exit(0);
- }
-
-
-